Manual adobe illustrator cs5 free.Adobe Illustrator
You can change the appearance of any object, group, or layer in Adobe Illustrator by using effects and the Appearance and Graphic Styles panels. In addition, you can divide an object into its essential parts to modify elements of the object independently. Appearance attributes are properties that affect the look of an object without altering its underlying structure. Appearance attributes include fills, strokes, transparency, and effects. If you apply an appearance attribute to an object and later edit or remove that attribute, it does not change the underlying object or any other attributes applied to the object.
You can set appearance attributes at any level of the layer hierarchy. For example, if you apply a drop shadow effect to a layer, all objects in the layer take on the drop shadow.
However, if you move an object out of the layer, that object will no longer have a drop-shadow because the effect belongs to the layer, not to each object within the layer. The Appearance panel is the gateway to working with appearance attributes. Because you can apply appearance attributes to layers, groups, and objects—and often to fills and strokes too—the hierarchy of attributes in your artwork can become very complex.
For example, if you apply one effect to an entire layer and another effect to an object in the layer, it may be difficult to determine which effect is causing the artwork to change. The Appearance panel shows you the fills, strokes, graphic styles, and effects that have been applied to an object, group, or layer. Fills and strokes are listed in stacking order; top to bottom in the panel correlates to front to back in the artwork.
Effects are listed from top to bottom in the order in which they are applied to the artwork. Path with stroke, fill, and drop shadow effect B. Path with effect C. Add New Stroke button D. Add New Fill button E. Add Effect button F. Clear Appearance button G. Duplicate Selected Item button. When you select items that contain other items, such as a layer or group, the Appearance panel displays a Contents item. To see individual character attributes for text with mixed appearance, select the individual character.
You can specify whether you want new objects to inherit appearance attributes or have only basic attributes. To apply only a single fill and stroke to new objects, choose New Art Has Basic Appearance from the panel menu. To apply all of the current appearance attributes to new objects, deselect New Art Has Basic Appearance from the panel menu. Before you can set an appearance attribute or apply a style or an effect to a layer, group, or object, you must target the item in the Layers panel.
Selecting an object or group using any selection method also targets the object or group in the Layers panel, but layers can be targeted only by using the panel. Targeting and appearance column B. Selection column C. Group with appearance attributes D. Layer with appearance attributes E.
Object with appearance attributes. The target icon indicates whether an item in the layer hierarchy has any appearance attributes and whether it is targeted:. Indicates the item is not targeted and has no appearance attributes beyond a single fill and a single stroke. Indicates the item is not targeted but has appearance attributes. Indicates the item is targeted but has no appearance attributes beyond a single fill and a single stroke.
Indicates the item is targeted and has appearance attributes. A double ring or indicates that the item is targeted. Note : When an object or group is selected by any method, the item is also targeted in the Layers panel. In contrast, a layer can be targeted only by clicking its target icon in the Layers panel.
To edit an attribute, click the blue underlined name of the attribute, and specify changes in the dialog box that appears. To add a new effect, click Add New Effect. To delete an attribute, click the attribute row, and then click Delete.
Drag an appearance attribute up or down in the Appearance panel. If necessary, click the toggle triangle next to an item to display its contents. When the outline of the appearance attribute you are dragging appears in the desired position, release the mouse button.
To temporarily hide an attribute applied to your artwork, click the Visibility icon in the Appearance panel. Click it again to see the attribute applied again. To remove a specific attribute, select the attribute in the Appearance panel, and click the Delete icon. Alternatively, select Remove Item from the panel menu, or drag the attribute to the Delete icon.
To remove all appearance attributes except a single fill and stroke, choose Reduce To Basic Appearance from the panel menu. Alternatively, drag the target icon for an item in the Layers panel onto the Delete icon in the Layers panel. To remove all appearance attributes, including any fill or stroke, click the Clear Appearance button in the Appearance panel or choose Clear Appearance from the panel menu.
Select the object or group or target the layer in the Layers panel whose appearance you want to copy. Drag the thumbnail at the top of the Appearance panel onto an object in the document window. To move appearance attributes instead of copying them, drag the target icon in the Layers panel from any item that has the desired attributes onto the item to which you want to apply it. You can use the Eyedropper tool to copy appearance attributes from one object to another, including character, paragraph, fill, and stroke attributes between type objects.
By default, the Eyedropper tool affects all attributes of a selection. To customize the attributes affected by this tool, use the Eyedropper dialog box. Move the Eyedropper tool onto the object whose attributes you want to sample. Click the Eyedropper tool to sample all appearance attributes and apply them to the selected object.
Without releasing the mouse button, move the pointer over the object on your computer desktop whose attributes you want to copy. When directly over the object, release the mouse button.
The Eyedropper tool samples only the RGB color from the screen when sampling anywhere outside the current document. The Eyedropper tool indicates it is sampling RGB color from the screen by displaying a black-colored square to the right of the tool. Select the attributes you want to copy with the Eyedropper tool. You can sample appearance attributes including transparency, and various fill and stroke properties, as well as character and paragraph properties.
Click Type at the top of the panel to return to the main view. Turn an attribute on or off for selected object. To turn an individual attribute on or off, click the eyeball icon next to the attribute. Edit an attribute. Click in the attribute row to display and set values. Click the underlined text and specify new values in the dialog box that appears. Show or hide thumbnails in the Appearance panel.
Specify how appearance attributes are applied to new objects. Targeting items for appearance attributes. Manage appearance attributes. Edit or add an appearance attribute. You can open an appearance attribute, such as an effect, and change the settings at any time.
In the Appearance panel, do any of the following:. To edit a fill color, click the fill row and choose a new color from the color box. Duplicate an appearance attribute. Select an attribute in the Appearance panel, and do one of the following:. Drag the appearance attribute onto the Duplicate Selected Item button in the panel. Change the stacking order of appearance attributes. Remove or hide appearance attributes. Select the object or group or target a layer in the Layers panel.
Manual adobe illustrator cs5 free. Please wait while your request is being verified…
Download free Adobe Illustrator Essential skills, course tutorial training, a PDF file by Kennesaw State University. Download the instruction manual and user guide of Adobe Illustrator CS5 © in PDF format. Enjoy your multimedia content with Adobe software.
Manual adobe illustrator cs5 free –
Preview the PDF. All you need to do is download the course and open the PDF file. This handout provides an overview of the Illustrator CS5 user interface and vector graphics, and covers how to create different shapes using the Pen tool. Adobe Photoshop CS3 manual pages. This manual is available in the following languages: English. This specific program is classified in the Graphics category where you can find some other similar courses. Can I down load this pdf?
Adobe Illustrator Learn & Support.Adobe ILLUSTRATOR CS5 Manuals | ManualsLib
Added: Macro options are explained in detail for File naming and for Directory path on a separate Help window: Save As Changed: Matrix template palette items are rearranged. Fixed: Frame background color not displayed correctly for two new frames. Fixed: LaTeX supports a few more frame box types.
Fixed: PDF format both exported file and clipboard PDF has accurate bounding box dimension and the baseline info now to work better with Mellel Word processor. Added: Framed Box palette has more items to select. Added: New Box Frame types added and lines can be added to the selected frame from the Frame Types dialog.
Fixed: Very wide or tall equations saved in EPS had incorrect equation bounding box and width. Changed: the cursor moves to the end when a document is opened. Fixed: Handling very wide or tall EPS files better. Added: “Remember Last View rate” option is added to View menu to maintain the view rate of the editor window when re-opened. Changed: MathMagic fonts are now offered under one folder instead of by font family.
Fixed: Some error messages and minor UI improved. Installing Please read the “Manual Install” document found in the downloaded disk image for the step by step instruction. Make sure that MathMagic plug-in is manually installed in the following location. Now, it is ready to insert a New Equation in your InDesign document in a Text box as an Inline Graphic object, or as a floating layer object.
Make a new InDesign document or open a document. Choose “New Equation” item to create an equation. If the cursor is located in the text box, the equation will be inserted in the cursor position as an In-line Graphic ILG. Otherwise, the equation will be placed as an EPS graphic on where you click the mouse. You may select the Sigma tool button from the floating main toolbar to create an equation box, and then drag a rectangle in the document to specify the location of an equation once created by the external MathMagic Pro.
You may also control-click or right button click while the cursor is in the text box, so that you can choose the “New Equation” from the contextual menu. If you either select “New Equation” menu or drag a rectangle with th Sigma tool, MathMagic Pro application will be launched, if not running already, and an empty equationd editor window will be opened. In case MathMagic Pro application is not launched automatically within a few seconds, please launch the application manually from the following location.
This will send the equation to the InDesign document back. Editing Equations Choose “Edit Equation Or, just double-click on the equation box to open it with the external MathMagic Pro application for editing. You may also control-click on the equation to bring up the contextual menu, after changing the cursor to the Arrow tool.
After creating or editing of equation with the external MathMagic Pro, just close the equation editor window so that the equation is placed in the InDesign document. Changing the Baseline and Bounding margins The baseline of all equations will be automatically adjusted.
But if you want to lower or raise the baseline, you may do so. Or, select one equation, or drag-select a range of text to include multiple equations, or select a Text box, then go to Plug-ins – MathMagic – Apply StyleSet command.
Select one StyleSet from the list. Then, specify the scope to apply the StyleStyle: the selection equation, the current Text box, the current Page, or the whole document. Then, click “Apply”. The maximum number to Apply a StyleSet is equations at a time. To change the ruler origin, move the pointer to the upper-left corner where the rulers intersect, and drag the pointer to where you want the new ruler origin.
As you drag, a cross hair in the window and in the rulers indicates the changing global ruler origin. To restore the default ruler origin, double-click the upper-left corner where the rulers intersect. The coordinate system has now been switched to fourth quadrant, which was previously the first quadrant. In Illustrator CS5, when you move downwards, the value of y-axis increases and if you move toward right, the value of x-axis increases.
For saving to legacy versions of Illustrator, the Global rulers remain at the position set in legacy document. Although, the origin point does not move to upper left, the coordinate system changes to fourth quadrant. The change in coordinate system and the ruler origin does not apply to scripting, which allows you to retain old scripts. However, when you transform objects using scripting, the Y coordinate values differ from the values that you set in the Illustrator user interface.
The default unit of measurement in Illustrator is points a point equals. You can change the unit that Illustrator uses for general measurements, strokes, and type. You can override the default unit while entering values in boxes. Note : The General measurement option affects rulers, measuring the distance between points, moving and transforming objects, setting grid and guides spacing, and creating shapes. Tip : When mixing picas and points, you can enter values as XpY, where X and Y are the number of picas and points for example, 12p6 for 12 picas, 6 points.
Guides help you align text and graphic objects. You can create ruler guides straight vertical or horizontal lines and guide objects vector objects that you convert to guides. Like the grid, guides do not print. You can choose between two guide styles—dots and lines—and you can change the color of guides by using either predefined guide colors or colors you select using a color picker.
By default, guides are unlocked so that you can move, modify, delete, or revert them, but you can choose to lock them into place. To restrict the guides to an artboard instead of the entire canvas, select the Artboard tool and drag the guides on to the artboard.
When snapping to a point, the snapping alignment depends on the position of the pointer, not the edges of the dragged object. When the pointer comes within 2 pixels of an anchor point or guide, it snaps to the point. When a snap occurs, the pointer changes from a filled arrowhead to a hollow arrowhead. They help you align, edit, and transform objects or artboards relative to other objects, artboards, or both by snap-aligning and displaying X, Y location, and delta values.
You can specify the type of smart guides and feedback that appear such as measurement labels, object highlighting, or labels by setting the Smart Guides preferences. When you create an object with the pen or shape tools, use the Smart Guides to position a new object’s anchor points relative to an existing object. Or, when you create a new artboard, use Smart Guides to position it relative to another artboard or an object. Specify these angles in the Smart Guides preferences. When you move an object or artboard, use the Smart Guides to align the selected object or artboard to other objects or artboards.
The alignment is based on the geometry of objects and artboards. Guides appear as the object approaches the edge or center point of other objects. You can change when and how Smart Guides appear by setting Smart Guides preferences. Alignment Guides. Displays guide lines that are generated along the center and edges of geometric objects, artboard, and bleeds. They are generated when you move objects and when you perform operations such as drawing basic shapes, using the Pen tool, and transforming objects.
Measurement Labels. Displays information for many tools such as Drawing tools and Text tools about the position of the cursor as you position the cursor over an anchor point.
When you press Shift with a drawing tool selected, the starting location appears. Object Highlighting. Highlights the object below the pointer as you drag around it. Transform Tools. Construction Guides. Displays guidelines as you draw new objects.
You specify the angles at which you want guidelines drawn from the anchor points of a nearby object. You can set up to six angles. The preview reflects your settings. Snapping Tolerance. Specifies the number of points the pointer must be from another object for Smart Guides to take effect. Use the Measure tool to calculate the distance between any two points and display the results in the Info panel.
Select the Measure tool. Select and hold the Eyedropper tool to see it in the Tools panel. Click the first point and drag to the second point. The Info panel displays the horizontal and vertical distances from the x and y axes, the absolute horizontal and vertical distances, the total distances, and the angle measured. The values for width and height are affected by the Use Preview Bounds option in the General preferences. When you use the Pen tool or Gradient tool, or when you move a selection, the Info panel displays the change in x W , the change in y H , the distance D , and the angle as you drag.
When you use the Zoom tool, the Info panel displays the magnification factor and the x and y coordinates after you release the mouse button.